Based on the 2013 Nvidia paper on near eye light-field displays by Lanman et al. We tried to build a similar type of prototype light field display to explore various avenues with regards to near-eye applications. We don’t exactly reach any useful conclusions in part thanks to technical difficulties with proper lens alignment, but building […]
Unfinished exploration/open-world game.
Råwkass is an arcade machine and game developed as a semester project at Medialogy. The machine was featured at Roskilde Festival 2013 thanks to a successful collaboration with both Medialogy in Copenhagen and Roskilde Festival.
A foray into making a simple stand-alone video game console / electronic board game. The system was intended as a platform that could host multiple games, but only one game was developed to completion. Every square on each board is a button with full RGB LED integrated into it. The main game is a cooperative […]