Inspired by SkyRoads for DOS.
[Very unfinished, not sure when I’ll get back to it]
Initially just a SkyRoads clone with more modern graphics, I accidentally made a mechanic which always stuck the ship’s rotation to the same as the surface it resides on. This allowed for some quite interesting level possibilities by changing your entire world sideways or upside down during a level. People with motion-sickness might want to steer clear.